Neutral Jump HP - 15 Stun
- 1 taunt = 16 stun
- 1 1/2 taunt = 17 stun
- 2 taunt = 18 stun
- 2 1/2 taunt = 19 stun
- 3 taunt = 20 stun
F+ HP - 12 stun
- 1 taunt = 12 stun
- 2 taunt = 14 stun
- 3 taunt = 16 stun
J.HP/Cl. HP/MK Tornado/etc - 13 Stun (+5 for Target F+HP link)
- 1 taunt = 14 stun
- 2 taunt = 16 stun
- 3 taunt = 17 stun
Cl. HK/Far MP/etc. - 11 Stun
- 1 taunt = 12 stun
- 2 taunt = 13 stun
- 3 taunt = 15 stun
Far HP/Forward Throw - 10 Stun
- 1 taunt = 11 stun
- 2 taunt = 12 stun
- 3 taunt = 14 stun
Cl. MP/Hadou Burst/etc. - 9 Stun (+1 for Target Combo)
- 1 taunt = 10 stun
- 2 taunt = 11 stun
- 3 taunt = 12 stun
EX Dragon Smash/Tackle - 16 stun
- 1 taunt = 17 stun
- 2 taunt = 19 stun
- 3 taunt = 22 stun
Wheel Kick (EX if all 3 hits) - 19 Stun
- 1 taunt = 21 stun
- 2 taunt = 23 stun
- 3 taunt = 26 stun
EX Tornado - 19 Stun
- 1 taunt = 20 stun
- 2 taunt = 21 stun
- 3 taunt = 24 stun
EX Tackle - 25 Stun
- 1 taunt = 25 stun
- 2 taunt = 27 stun
- 3 taunt = 31 stun
Hyper Tornado - 10 Stun
- 1 taunt = 10 stun
- 2 taunt = 10 stun
- 3 taunt = 12 stun
Taunt can stack 3 times for a total of 37.5% added to the next hit. Having figured out what I know about taunt oki, it's possible to have "half boosts". How this happens is once you taunt on oki and decide to meaty with a normal, there is still half of the boost left. This puts the boost at 6.25% which will go up to 18.75% should you get an opportunity to taunt again.
Comments
Post a Comment